Story · GitHub
Sega 32X Gets First-Person Backrooms Game with Raycasting Engine
Developer PaisleyBoxers has released Backrooms 32X, a first-person adventure game for the Sega 32X console set in the internet phenomenon known as the Backrooms. The game features a custom raycasting engine written in C and SH-2 assembly, with some AI assistance, and runs on original hardware, MiSTer FPGA, and emulators. It includes procedurally generated endless levels, community maps, a browser-based level editor, and mechanics like crawling and crouching. Technical highlights include dual-CPU rendering, dynamic lighting, distance fog, and a live 3D intro. The game is open source, available on GitHub and itch.io as a 1.5MB ROM, and is free to download. A six-button Sega controller is recommended for full control.
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