GameStop CEO: Sony's Disc-Less Move 'Totally Irrelevant' as Collectibles Drive Growth
GameStop CEO Ryan Cohen stated that Sony's plan to halt physical game disc production by 2028 is 'totally irrelevant' to the company's business, as software now accounts for less than 12% of revenue while collectibles make up over half. The comments came during a BloombergTech interview amid GameStop's controversial $56 billion unsolicited bid to acquire eBay. Cohen's characterization slightly differs from GameStop's own filings, which show software at 20.1% of FY2025 net sales ($729.3 million), collectibles at 29.2% ($1.06 billion), and hardware/accessories at 50.7% ($1.84 billion). However, year-on-year trends support his stance: software revenue dropped 27.5% while collectibles surged 47.7%. eBay's board rejected the acquisition proposal as 'neither credible nor attractive,' but Cohen plans to take the offer directly to shareholders.
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