One More Delve Impressions: A Promising Start For This VR Dungeon Crawler
One More Delve, a virtual reality dungeon crawler developed by student developer ATVR, has launched in Early Access on Meta Quest and Steam platforms. Released on April 27, 2026, the game offers a physics-based combat experience for up to three players cooperating in online multiplayer quests. The title features a distinctive cel-shaded art style and hack-and-slash mechanics where weapon swing speed and angle determine damage output. Players utilize a variety of medieval weapons, including swords, axes, bows, and magic spells, managed through intuitive motion controls. The gameplay loop involves battling monsters like skeleton warriors and scorpions, collecting loot, and crafting upgrades in a social hub using gathered crystals. While the full release is scheduled for summer 2026, the current Early Access version presents a promising yet imperfect experience. Reviewers highlight satisfying melee combat and immersive magic systems but note technical rough edges such as occasional collision detection issues and visual glitches. Priced at $13.99, the game aims to recreate epic adventure feelings through visceral combat and traditional medieval orchestral soundtracks, appealing to fans of classic dungeon crawlers seeking a cooperative VR option.
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One More Delve Impressions: A Promising Start For This VR Dungeon Crawler
One More Delve, a virtual reality dungeon crawler developed by student developer ATVR, has launched in Early Access on Meta Quest and Steam platforms. Released on April 27, 2026, the game offers a physics-based combat experience for up to three players cooperating in online multiplayer quests. The title features a distinctive cel-shaded art style and hack-and-slash mechanics where weapon swing speed and angle determine damage output. Players utilize a variety of medieval weapons, including swords, axes, bows, and magic spells, managed through intuitive motion controls. The gameplay loop involves battling monsters like skeleton warriors and scorpions, collecting loot, and crafting upgrades in a social hub using gathered crystals. While the full release is scheduled for summer 2026, the current Early Access version presents a promising yet imperfect experience. Reviewers highlight satisfying melee combat and immersive magic systems but note technical rough edges such as occasional collision detection issues and visual glitches. Priced at $13.99, the game aims to recreate epic adventure feelings through visceral combat and traditional medieval orchestral soundtracks, appealing to fans of classic dungeon crawlers seeking a cooperative VR option.
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