Build A Rocket Boy Lays Off 170 Employees Amid MindsEye Controversy
Build A Rocket Boy, the developer behind the troubled game MindsEye, has reportedly laid off approximately 170 employees in the past week. This significant reduction brings the studio's workforce down to roughly 80 staff members, marking another wave of cuts following previous layoffs in March and last summer. Although the company has not issued an official public announcement, former employees, including technical level designer James Tyler and audio designer Tom Cross, confirmed their departures via LinkedIn. Social media team members also reported ending their tenure through Discord. The layoffs occur amidst ongoing chaos surrounding MindsEye's dismal launch and production issues. CEO Mark Gerhard has previously attributed some of the game's struggles to alleged external sabotage and espionage, a narrative recently reflected in a new story campaign update titled 'Blacklisted.' However, former lead animator Chris Wilson disputed these claims, asserting that the development team worked diligently and did not engage in any internal sabotage. The studio is now handling publishing duties independently after separating from publisher IOI Partners earlier this year.
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Build A Rocket Boy Lays Off 170 Employees Amid MindsEye Controversy
Build A Rocket Boy, the developer behind the troubled game MindsEye, has reportedly laid off approximately 170 employees in the past week. This significant reduction brings the studio's workforce down to roughly 80 staff members, marking another wave of cuts following previous layoffs in March and last summer. Although the company has not issued an official public announcement, former employees, including technical level designer James Tyler and audio designer Tom Cross, confirmed their departures via LinkedIn. Social media team members also reported ending their tenure through Discord. The layoffs occur amidst ongoing chaos surrounding MindsEye's dismal launch and production issues. CEO Mark Gerhard has previously attributed some of the game's struggles to alleged external sabotage and espionage, a narrative recently reflected in a new story campaign update titled 'Blacklisted.' However, former lead animator Chris Wilson disputed these claims, asserting that the development team worked diligently and did not engage in any internal sabotage. The studio is now handling publishing duties independently after separating from publisher IOI Partners earlier this year.
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